These mannequins are built with simple shapes to help you understand the forms of the body as well as give to a great place to start any character.
Details
The figure is broken into discrete segments so characters can be quickly started.
Segments:
Notes
• Built in ZBrush 4R8
Tips
1. Start by editing each tool to match your intended character portions
2. Split the tools into their own groups, and begin sub dividing or re-dynameshing so you can create detail until you have a rough blockout of your figure.
3. Begin dynameshing elements together and create a low-poly cage or zremesh mesh to project detail too.
4. Continue sculpting until finished!